STEAM Education

Mission
To connect subjects through cross-curricular curriculum planning and promote the holistic development of students in knowledge, skills, and attitude. Develop students design thinking strategies, such as problems solving skills through identify problems / social issues. By applying theoretical knowledge to real-life situations, we aim to enhance students' motivation to learn and their practical application abilities, thereby equipping them with the 21st-century skills required for the future.
Goals
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Enhance Cross-Disciplinary Integration Capability: Enable students to integrate and apply knowledge from Science, Information Technology, Mathematics, and Arts to various projects.
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Cultivate Problem-Solving and Critical Thinking Skills: Train students to analyze problems and propose innovative solutions through methods such as Design Thinking and Project-Based Learning.
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Promote Teamwork and Communication Skills: Encourage collaboration in groups, where students learn to effectively express their opinions and listen to others.
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Strengthen Hands-on Experience: Improve practical abilities through activities like experiments, creative projects, and coding.
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Foster a Lifelong Learning Attitude: Cultivate habits of proactive learning and continuous exploration of new knowledge.

School-Based Implementation Model
1. STEAM Cross-Curricular Projects
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STEAM Cross-Curricular Project-Based Learning
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Conduct cross-subject collaboration in Key Stage 1 (Primary 1 to Primary 3), using Science inquiry themes as the core, integrating multiple subjects for investigation and creative production.
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STEAM Curriculum Integration
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Focus on solving real-life problems across all Key Stages (Primary 1 to Secondary 6). Students are engaged in inquiry-based and problem-solving learning activities through a transdisciplinary approach every year.
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2. STEAM-Themed Activities
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STEAM Internal and External Activities
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Organize school-based STEAM events such as STEAM Day, where students use IT to solve problems.
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Participate in external activities and competitions, such as STEAM exchange programs with sister schools and the Greater Bay Area Youth MIC Modular House Art Design Competition, to broaden students’ horizons.
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“Miracle Garden” & “Miracle Eco-Corner”
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Starting in 2021, the "Miracle Garden” has served as a hub. Through planting activities utilizing hydroponics, soil cultivation, and aquaponics, students are prompted to observe, explore, and appreciate the natural environment. These activities involve a cross-professional collaboration model with various subjects and groups. The goal is to achieve Farm to Subject and Subject to Table through “One Class, One Plant Scheme” and “One Person, One Flower Scheme”.
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In the 2023-2024 academic year, the school established the " Miracle Eco-Corner”. This provides students with opportunities to interact with animals, enhancing their understanding of biology, environmental protection, and animal welfare. Furthermore, we hope students will transition from "being cared for" to "caregivers," learning to use different tools or technologies to care for animals and recognizing the importance of respecting life.
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